| Overload | Description |
|---|---|
| Create(Device,Byte[],ClassLinkage) | Initializes a new instance of the GeometryShader class. |
| Create(Device,Byte[],StreamOutputElement[],Int32[],Int32,ClassLinkage) | Initializes a new instance of the GeometryShader class. |
| Overload | Description |
|---|---|
| Create(Device,Byte[],ClassLinkage) | Initializes a new instance of the GeometryShader class. |
| Create(Device,Byte[],StreamOutputElement[],Int32[],Int32,ClassLinkage) | Initializes a new instance of the GeometryShader class. |