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GrapeCity.ActiveReports.Design.DdrDesigner.Services.UI.DesignerActionUI.Controls.UserMessage

UserMessage Struct

Defines informational message to display to the user.

Namespace: GrapeCity.ActiveReports.Design.DdrDesigner.Services.UI.DesignerActionUI.Controls
Assembly: MESCIUS.ActiveReports.Design.Win.dll
Syntax
public struct UserMessage
Remarks

For internal use only.

Constructors

Name Description
UserMessage(MessageKind, string, Control)

Initializes a new instance of the UserMessage struct.

Fields

Name Description
None

The empty user message.

Properties

Name Description
AffectedControl

Gets the affected control.

Kind

Gets the message kind.

Message

Gets the message.

Methods

Name Description
Equals(object)

Determines whether the specified object is equal to this instance.

GetHashCode()

Returns a hash code for this instance.

Operators

Name Description
operator ==(UserMessage, UserMessage)

Implements the == operator.

operator !=(UserMessage, UserMessage)

Implements the != operator.