In This Topic
Get references to the render targets that are available to the {{output-merger stage}}.
Overload List
| Overload | Description |
| GetRenderTargets() | Get references to the render targets that are available to the {{output-merger stage}}. |
| GetRenderTargets(Int32) | Get references to the render targets that are available to the {{output-merger stage}}. |
| GetRenderTargets(Int32,DepthStencilView) | Get references to the render targets and the depth-stencil buffer that are available to the {{output-merger stage}}. |
| GetRenderTargets(Int32,RenderTargetView[]) | void ID3D11DeviceContext::OMGetRenderTargets([In] unsigned int NumViews,[Out, Buffer, Optional] ID3D11RenderTargetView** ppRenderTargetViews,[Out, Optional] ID3D11DepthStencilView** ppDepthStencilView) |
See Also