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Represents a special ValidateActionBase that plays a specified system sound when validation fails.
[ToolboxBitmap(typeof(FpSpread), "SoundNotify.png")]
[TypeConverter(typeof(SoundNotify.SoundNotifyTypeConverter))]
public class SoundNotify : ValidateActionBase, ICloneable, ISerializable, ISerializeSupport, INamedObject
<ToolboxBitmap(GetType(FpSpread), "SoundNotify.png")>
<TypeConverter(GetType(SoundNotify.SoundNotifyTypeConverter))>
Public Class SoundNotify
Inherits ValidateActionBase
Implements ICloneable, ISerializable, ISerializeSupport, INamedObject
Name | Description |
---|---|
SoundNotify() | Initializes a new instance of the SoundNotify class. |
SoundNotify(SystemSoundType) | Initializes a new instance of the SoundNotify class. |
SoundNotify(SerializationInfo, StreamingContext) | Initializes a new instance of this class. |
Name | Description |
---|---|
SoundLocation | Gets or sets the sound file location. |
SoundType | Gets or sets a value that indicates which system sound is played. |
Name | Description |
---|---|
Clone() | Creates an exact copy of the current SoundNotify. |
Deserialize(XmlNodeReader) | Loads the object from XML. |
DoAction(ValidateActionContext) | Executes the current SoundNotify using the |
GetObjectData(SerializationInfo, StreamingContext) | Gets the object data. |
Serialize(XmlTextWriter) | Saves the object to XML. |