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Represents the manner in which a geometry should be filled. The lightening and darkening of a geometry allow for certain parts of the shape to be colored lighter of darker depending on user preference.
public enum GeometryFillMode : byte
Public Enum GeometryFillMode As Byte
Name | Description |
---|---|
Darken | The corresponding path should have a darker shaded color applied to its fill. |
DarkenLess | The corresponding path should have a slightly darker shaded color applied to its fill. |
Lighten | The corresponding path should have a lightly shaded color applied to its fill. |
LightenLess | The corresponding path should have a slightly lighter shaded color applied to its fill. |
None | The corresponding path should have no fill. |
Normal | The corresponding path should have a normally shaded color applied to its fill. |