Gets the sign state indicates the current value is greater or less than zero, or is null.
Declaration
public SignState SignState { get; }
Public ReadOnly Property SignState As SignState
Remarks
when Value is null, the SignState is GrapeCity.Windows.InputMan.SignState.None;
when Value is greater than 0, the SignState is GrapeCity.Windows.InputMan.SignState.Positive;
when Value is less than 0, the SignState is GrapeCity.Windows.InputMan.SignState.Negative.